UluP Spatial
Prototype, not public yet

UluP Spatial

The same node map from UluP Spaces, in mixed reality. Put on the headset and your project stops being a flat screen: it becomes a real space around you.

An extension of UluP Spaces

First real test on Meta Quest 3S: real nodes and connections, pulled from the same project you use every day on Spaces.

How it works

Same data, no copy

Spatial reads from the same database as UluP Spaces. A node you move or complete on one is the exact same node on the other, not a separate sync.

Passthrough, not a virtual world

You see your real room through the headset, with your project's nodes floating in front of you. Not an isolated virtual environment: your workspace layered on top of your real space.

Built with WebXR

Runs straight from the headset's browser (React Three Fiber + WebXR), no native app to install or update separately.

Where it stands

Today Spatial shows a project's real nodes in mixed reality, connected just like on the normal canvas. Not built yet: grabbing and moving nodes by hand, panels to read tasks and notes, and an actual release on the Meta Horizon Store.

Back to UluP Spaces